Best Easy Class in Dark Souls 3
Classes and builds are the core gameplay element in
Dark Souls 3 Classes Character Attributes
Before we start comparing the best Dark Souls 3 classes, let us first have a quick rundown of the different character attributes you should understand in the game. There are a total of nine character attributes in
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- Vigor: Controls HP bar and frost resistance.
- Attunement: Controls FP bar and attunement slots availability.
- Endurance: Controls stamina, lightning defenses, and bleed resistance.
- Vitality: Controls Equip load, Physical Defenses, and Poison Resistance.
- Strength: Allows equipping high STR weapons, increases weapon damage, physical and fire defenses.
- Dexterity: Allows equipping of demanding DEX weapons, increases weapon damage, arcane casting speed, and reduces falling damage.
- Intelligence: Increase magic spell damage and magic defense and allow equipping of demanding magic staffs.
- Faith: Increases faith spells damage and dark defense. Determines which weapons and spells can be equipped.
- Luck: Controls weapon damage, item discovery, and curse resistance. Increases ailment build-up for certain bleed and Poison weaponry.
Best Starting Classes In Dark Souls 3
There are a total of ten starting classes in
Knight
Knight character's attributes are more inclined towards high vitality, decent strength, and sturdy armor. This starting class comes with a longsword, knight shield, knight helmet, knight gauntlet, knight body armor, and knight leggings – a complete knight armor set.
Attribute-wise, Knight starting class comes with high STR (Strength), DEX (Dexterity), average Endurance, and Vigour. This is also one of the few starting classes in
Knight starting class is suitable for players who never played Dark Souls games. The Knight offers balanced attack, defense, and blocking characteristics that other starting classes do not offer equally. So, if you learn the early
Overall, this class has a well-rounded distribution of stats which is also the reason Knight is a popular pick for both new and experienced Dark Souls series of players. Arguably, it is one of
Mercenary
A mercenary and veteran of the battlefield. This starting class in
The Sellsword Twin-blades is a good weapon overall, and it suits well with a Mercenary class that has high dexterity and strength as the second-highest attribute. This weapon scales nicely with DEX, so if you increase your Dexterity stat, the power of the Sellsword Twin-blades increases significantly, allowing your character to deal an excellent amount of damage in a short time.
Due to the increased dexterity stat of Mercenary, the dual-wielded weapons or Sellsword Twin-blades, for that matter, deal an enormous amount of damage and offer high DPS in the mid-to-late game.
While picking up the Mercenary class in
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Warrior
Warrior is also one of
The starting equipment for Warrior is a Battle Axe, Round Shield, Northern Helm, Northern Armor, Northern Trouser, and Northern Gloves. The Battle Axe is the best early game weapon for strength-based classes as it scales up with STR. The attack resistance on the Northern armor set is average, and the round shield is better than the wooden shield that the Mercenary class gets as a default shield from the very beginning of the
We highly recommend picking up Warrior class besides Knight as it has the brute strength that can destroy early game bosses and enemies pretty easily. Besides, the battle axe weapon art significantly increases the weapon's overall damage, which is a plus point if you have it equipped on a Warrior starting class.
Herald
Herald is a balanced combination of close-to-mid ranges melee attack class who can also cast basic health replenishing miracles. This starting class wields a spear and employs a gentle restorative miracle. Besides having higher faith and luck attributes stat, the rest of the Herald's starting stats are similar with the Knight.
Herald comes with a Spear, Kite shield, Talisman, Heal Aid (Spell), and Herald armor set as a default starting weapon and armor combination. Unlike Knight and Warrior, Herald comes with the advantage of high health. Moreover, the attack resistance on the Herald armor set is almost similar to the Knight armor set. Even Herald's Kite shield absorbs 100% physical damage; similar to Knight's shield.
The Herald's ability to cast basic spells very early in the
Thief
Thief starting class offers limited build variety in the early game; however, this can change in the mid-to-late game after you have equipped decent armor and weapons that scale well with this stating class's stats. This starting class wields a dagger that is intended for backstabs alongside a military-issue bow. The thief class comes with Bandit's Knife, Iron Round Shield, Short Bow, Thief Mask, Deserter Armour, and Deserter Trousers as a starting weapon and armor.
Thief starting class has the highest Luck stat of all the classes from the very start of
Though it is the only starting class that offers a bow, the weapon art also has a rapid-fire rate, which is good for finishing off low health enemies from a medium-long range of distance. Bandit's Knife has the quick-step weapon art, and it allows Thief s your character dash at the cost of some FP. This weapon can cause bleeding, dealing serious damage once the bleed bar reaches full.
Read Dark Souls 3 Thief Build In Full Detail.
The Small Shield in this class offers a low physical damage block, so it is only suited for parrying incoming attacks, not blocking them straight away. Parrying requires skill, and it will come to you eventually; however, if you are a souls game veteran, then you probably would have mastered parrying already.
Thief is one of
Assassin
An assassin stalks their prey from the shadows and is the master of moving past from the enemies without them noticing the presence of Ashen One. This starting class favors sorceries and thrusting swords in
The Assassin set is light, and it is not as good as the Knight or Herald armor set for tanking incoming damage. This starting class has the Estoc, which is a long poking-slashing sword. The sword deals average damage with its poking attack. You can hide behind your Target Shield and attack with your sword like the herald attacks with the spear.
The Assassin is also equipped with the Sorcerer's Staff and can cast early or basic spells like Spook, which does not require a tremendous amount of Intelligence stats in the early game. Spook could be considered one of the most useful starting spells in the early game because it negates fall damage and conceals foot noise to a greater degree, allowing the Ashen One to move past enemies without them noticing you.
Assassin is the only class that is level 10 from the very start of
Sorcerer
Sorcerer is a starting class in
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Compared to other starting classes we mentioned above, Sorcerer comes with low health points from the get-go. However, if you're good at rolling and dodging enemy attacks while keeping your distance, you can fire high damaging spells and easily win combat encounters. The Young Dragon Ring increases the damage of sorcery, so it also favors magic damage usage over the melee starting weapon Mail Breaker. The Sorcerer Staff can buff itself using its weapon art, dealing more physical and magic damage to enemies and bosses.
The Mail Breaker is a weapon with a dagger move-set, it deals average damage, and its damage dealing is pretty bad. If you are picking up Sorcerer as a starting class, then you must rely less on this weapon and use it for riposting after a parry using the Leather Shield. The armor set of Sorcerer is very light, and it allows you to roll faster but leaves you vulnerable to incoming enemy attacks. Since this class has a high intelligence attribute stat, players can create a wide variety of sorcery builds very early in
Pyromancer
Pyromancer uses various flame or fire-based spells to deal damage or infuse fire on weapons. The starting equipment for this class comes with Hand Axe, Caduceus Round Shield, Pyromancy Flame, Great Swamp Ring, Fireball (Spell), and Pyromancer Armor Set.
Pyromancer is effective damage dealing class and probably one of
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Overall, Pyromancer is an excellent class to pick if you wish to use fire and deal high damage. This class works best if you invest points in both INT (Intelligence) and FTH (faith). Alternatively, having high FTH means you can also use miracles and spells to your advantage and create a versatile build by picking by Pyromancer starting class in the game. This is one of the many reasons why Pyromancers are an ideal pick for players that want a "Jack of All Trades" build in
Cleric
Cleric starting class comes with high faith so as to cast miracles in
The Cleric comes equipped with the Mace, a good mid-game STR Weapon, and the Cleric Sacred Chime, which comes with an HP Regeneration Weapon Art. The Mace is an effective weapon that works especially well against armored enemies. The Blue Wooden Shield can mainly be used for blocking instead of parrying.
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This is the only class other than Herald that has a healing spell from the very beginning of the game. The healing of the Cleric class is much better than what players can get from Herald. The Cleric set is light, and like the other light sets in this list, it is not well suited to tank physical blows from enemies and bosses.
Deprived
Deprived class is like a blank slate in
The Club deals underwhelming damage but has the same weapon art as the Battle Axe, which means you can buff and deal more damage after triggering the WA. The Plank Shield is pretty bad, and Deprived starting class does not even come with an armor set but only has a Loincloth.
Unlike every other class in
Our Dark Souls 3 Starting Class Recommendations
For the players that are new to
That is pretty much everything you need to know about the
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